Код уровня 3-й день обучающей карты Дом игрока (Player's House).
{
"#comment": "Tutorial 3",
"objects": [
{
"objclass": "LevelDefinition",
"objdata": {
"Description": "[PLAYERS_HOUSE]",
"FirstRewardParam": "potatomine",
"FirstRewardType": "unlock_plant",
"ForceNextLevel": "tutorialmines",
"GameFeaturesToUnlock": [
"feature_shovel"
],
"LevelNumber": 3,
"Loot": "RTID(NoLoot@LevelModules)",
"Modules": [
"RTID(TutorialIntro@CurrentLevel)",
"RTID(FastSunDropper@LevelModules)",
"RTID(ZombiesDeadWinCon@LevelModules)",
"RTID(TutorialPeashooterDeath@LevelModules)",
"RTID(TutorialMowers@LevelModules)",
"RTID(SeedBank@CurrentLevel)",
"RTID(DefaultZombieWinCondition@LevelModules)",
"RTID(SeedPacketHalfTimeModule@LevelModules)",
"RTID(NewWaves@CurrentLevel)"
],
"Name": "[TUTORIAL_LEVEL_NAME]",
"ReplayRewardParam": "endlevelreward",
"ReplayRewardType": "collectable",
"ResourceGroupNames": [
"SodRollGroup"
],
"StageModule": "RTID(TutorialStage@LevelModules)",
"StartingSun": 100
}
},
{
"aliases": [
"SeedBank"
],
"objclass": "SeedBankProperties",
"objdata": {
"PresetPlantList": [
{
"Level": -1,
"PlantType": "peashooter"
},
{
"Level": -1,
"PlantType": "sunflower"
},
{
"Level": -1,
"PlantType": "wallnut"
}
],
"SelectionMethod": "preset"
}
},
{
"aliases": [
"TutorialIntro"
],
"objclass": "TutorialLevel3Properties",
"objdata": {}
},
{
"aliases": [
"NewWaves"
],
"objclass": "WaveManagerModuleProperties",
"objdata": {
"WaveManagerProps": "RTID(WaveManagerProps@CurrentLevel)"
}
},
{
"aliases": [
"WaveManagerProps"
],
"objclass": "WaveManagerProperties",
"objdata": {
"FlagWaveInterval": 3,
"MaxNextWaveHealthPercentage": 0.75,
"MinNextWaveHealthPercentage": 0.6,
"WaveCount": 3,
"WaveSpendingPointIncrement": 10,
"WaveSpendingPoints": 100,
"Waves": [
[
"RTID(Wave1@CurrentLevel)"
],
[
"RTID(Wave2@CurrentLevel)"
],
[
"RTID(Wave3@CurrentLevel)"
]
]
}
},
{
"aliases": [
"Wave1"
],
"objclass": "SpawnZombiesJitteredWaveActionProps",
"objdata": {
"Zombies": [
{
"Row": "3",
"Type": "RTID(tutorial_armor1@ZombieTypes)"
},
{
"Row": "4",
"Type": "RTID(tutorial_armor1@ZombieTypes)"
}
]
}
},
{
"aliases": [
"Wave2"
],
"objclass": "SpawnZombiesJitteredWaveActionProps",
"objdata": {
"Zombies": [
{
"Row": "3",
"Type": "RTID(tutorial_armor1@ZombieTypes)"
}
]
}
},
{
"aliases": [
"Wave3"
],
"objclass": "SpawnZombiesJitteredWaveActionProps",
"objdata": {
"Zombies": [
{
"Type": "RTID(tutorial@ZombieTypes)"
},
{
"Row": "2",
"Type": "RTID(tutorial_armor1@ZombieTypes)"
},
{
"Type": "RTID(tutorial@ZombieTypes)"
},
{
"Type": "RTID(tutorial@ZombieTypes)"
}
]
}
}
],
"version": 1
}
⇑