7-я ночь Тёмных веков

Код уровня 7-я ночь карты Темные века (Dark Ages).

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	{
    "#comment": "Dark 7",
    "objects": [
        {
            "objclass": "LevelDefinition",
            "objdata": {
                "Description": "[PLAYERS_TRIP_TO_DARKAGES]",
                "LevelNumber": 7,
                "Loot": "RTID(DefaultLoot@LevelModules)",
                "Modules": [
                    "RTID(StandardIntro@LevelModules)",
                    "RTID(ZombiesDeadWinCon@LevelModules)",
                    "RTID(DarkMowers@LevelModules)",
                    "RTID(Gravestones@CurrentLevel)",
                    "RTID(SeedBank@CurrentLevel)",
                    "RTID(DefaultZombieWinCondition@LevelModules)",
                    "RTID(NewWaves@CurrentLevel)"
                ],
                "Name": "[DARKAGES_LEVEL_NAME]",
                "NormalPresentTable": "egypt_normal_01",
                "ShinyPresentTable": "egypt_shiny_01",
                "StageModule": "RTID(DarkStage@LevelModules)"
            }
        },
        {
            "aliases": [
                "Gravestones"
            ],
            "objclass": "GravestoneProperties",
            "objdata": {}
        },
        {
            "aliases": [
                "SeedBank"
            ],
            "objclass": "SeedBankProperties",
            "objdata": {
                "SelectionMethod": "chooser"
            }
        },
        {
            "aliases": [
                "NewWaves"
            ],
            "objclass": "WaveManagerModuleProperties",
            "objdata": {
                "DynamicZombies": [
                    {
                        "PointIncrementPerWave": -40,
                        "StartingPoints": -100,
                        "StartingWave": 3,
                        "ZombiePool": [
                            "RTID(dark@ZombieTypes)",
                            "RTID(dark_armor1@ZombieTypes)",
                            "RTID(dark_armor2@ZombieTypes)"
                        ]
                    },
                    {
                        "PointIncrementPerWave": -25,
                        "StartingPoints": -100,
                        "StartingWave": 4,
                        "ZombiePool": [
                            "RTID(dark@ZombieTypes)",
                            "RTID(dark_armor1@ZombieTypes)",
                            "RTID(dark_armor2@ZombieTypes)"
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                    },
                    {
                        "PointIncrementPerWave": -10,
                        "StartingPoints": -100,
                        "StartingWave": 5,
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                            "RTID(dark_armor1@ZombieTypes)",
                            "RTID(dark_armor2@ZombieTypes)"
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                    {},
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                        "PointIncrementPerWave": 20,
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                        "StartingWave": 5,
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                            "RTID(dark_armor1@ZombieTypes)",
                            "RTID(dark_armor2@ZombieTypes)"
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                    },
                    {
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                        "StartingWave": 4,
                        "ZombiePool": [
                            "RTID(dark_armor1@ZombieTypes)",
                            "RTID(dark_armor2@ZombieTypes)"
                        ]
                    },
                    {
                        "PointIncrementPerWave": 60,
                        "StartingPoints": 400,
                        "StartingWave": 3,
                        "ZombiePool": [
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                        ]
                    }
                ],
                "WaveManagerProps": "RTID(WaveManagerProps@CurrentLevel)"
            }
        },
        {
            "aliases": [
                "WaveManagerProps"
            ],
            "objclass": "WaveManagerProperties",
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                "FlagWaveInterval": 8,
                "WaveCount": 16,
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                "WaveSpendingPoints": 100,
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                        "RTID(Wave1GravestoneEvent0@CurrentLevel)"
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                        "RTID(Wave2@CurrentLevel)"
                    ],
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                        "RTID(Wave3@CurrentLevel)",
                        "RTID(Wave3GravestoneEvent0@CurrentLevel)"
                    ],
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                        "RTID(Wave4@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave5@CurrentLevel)",
                        "RTID(Wave5GravestoneEvent0@CurrentLevel)"
                    ],
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                        "RTID(Wave6@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave7@CurrentLevel)",
                        "RTID(Wave7GravestoneEvent0@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave8@CurrentLevel)",
                        "RTID(Wave8GraveSpawnEvent0@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave9@CurrentLevel)",
                        "RTID(Wave9GravestoneEvent0@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave10@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave11@CurrentLevel)",
                        "RTID(Wave11GravestoneEvent0@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave12@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave13@CurrentLevel)",
                        "RTID(Wave13GravestoneEvent0@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave14@CurrentLevel)",
                        "RTID(Wave14GraveSpawnEvent0@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave15@CurrentLevel)",
                        "RTID(Wave15GravestoneEvent0@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave16@CurrentLevel)",
                        "RTID(Wave16GraveSpawnEvent0@CurrentLevel)"
                    ]
                ]
            }
        },
        {
            "aliases": [
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            ],
            "objclass": "SpawnZombiesJitteredWaveActionProps",
            "objdata": {
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                    {
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                    }
                ]
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        },
        {
            "aliases": [
                "Wave2"
            ],
            "objclass": "SpawnZombiesJitteredWaveActionProps",
            "objdata": {
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                    },
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                        "Type": "RTID(dark@ZombieTypes)"
                    }
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        },
        {
            "aliases": [
                "Wave3"
            ],
            "objclass": "SpawnZombiesJitteredWaveActionProps",
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                    {
                        "Type": "RTID(dark_armor1@ZombieTypes)"
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                ]
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        },
        {
            "aliases": [
                "Wave4"
            ],
            "objclass": "SpawnZombiesJitteredWaveActionProps",
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        },
        {
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        },
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            "aliases": [
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            "objclass": "SpawnZombiesJitteredWaveActionProps",
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                        "Type": "RTID(dark_armor1@ZombieTypes)"
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        },
        {
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            ],
            "objclass": "SpawnZombiesJitteredWaveActionProps",
            "objdata": {
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                    {
                        "Type": "RTID(dark@ZombieTypes)"
                    },
                    {
                        "Type": "RTID(dark_armor1@ZombieTypes)"
                    },
                    {
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        },
        {
            "aliases": [
                "Wave10"
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            "objclass": "SpawnZombiesJitteredWaveActionProps",
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                    {
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                    {
                        "Type": "RTID(dark@ZombieTypes)"
                    },
                    {
                        "Type": "RTID(dark_armor1@ZombieTypes)"
                    },
                    {
                        "Type": "RTID(dark_armor1@ZombieTypes)"
                    }
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        },
        {
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            "objclass": "SpawnZombiesJitteredWaveActionProps",
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                    },
                    {
                        "Type": "RTID(dark_armor1@ZombieTypes)"
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                        "Type": "RTID(dark_armor1@ZombieTypes)"
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        },
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        },
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            "objclass": "SpawnZombiesJitteredWaveActionProps",
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                    {
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                    {
                        "Type": "RTID(dark_armor1@ZombieTypes)"
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        },
        {
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            "objclass": "SpawnZombiesJitteredWaveActionProps",
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                    {
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        },
        {
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            "objdata": {
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                "SpawnSoundID": "Play_Zomb_Egypt_TombRaiser_Grave_Rise"
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        },
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