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3-й день Дома игрока

Код уровня 3-й день обучающей карты Дом игрока (Player's House).

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	{
    "#comment": "Tutorial 3",
    "objects": [
        {
            "objclass": "LevelDefinition",
            "objdata": {
                "Description": "[PLAYERS_HOUSE]",
                "FirstRewardParam": "potatomine",
                "FirstRewardType": "unlock_plant",
                "ForceNextLevel": "tutorialmines",
                "GameFeaturesToUnlock": [
                    "feature_shovel"
                ],
                "LevelNumber": 3,
                "Loot": "RTID(NoLoot@LevelModules)",
                "Modules": [
                    "RTID(TutorialIntro@CurrentLevel)",
                    "RTID(FastSunDropper@LevelModules)",
                    "RTID(ZombiesDeadWinCon@LevelModules)",
                    "RTID(TutorialPeashooterDeath@LevelModules)",
                    "RTID(TutorialMowers@LevelModules)",
                    "RTID(SeedBank@CurrentLevel)",
                    "RTID(DefaultZombieWinCondition@LevelModules)",
                    "RTID(SeedPacketHalfTimeModule@LevelModules)",
                    "RTID(NewWaves@CurrentLevel)"
                ],
                "Name": "[TUTORIAL_LEVEL_NAME]",
                "ReplayRewardParam": "endlevelreward",
                "ReplayRewardType": "collectable",
                "ResourceGroupNames": [
                    "SodRollGroup"
                ],
                "StageModule": "RTID(TutorialStage@LevelModules)",
                "StartingSun": 100
            }
        },
        {
            "aliases": [
                "SeedBank"
            ],
            "objclass": "SeedBankProperties",
            "objdata": {
                "PresetPlantList": [
                    {
                        "Level": -1,
                        "PlantType": "peashooter"
                    },
                    {
                        "Level": -1,
                        "PlantType": "sunflower"
                    },
                    {
                        "Level": -1,
                        "PlantType": "wallnut"
                    }
                ],
                "SelectionMethod": "preset"
            }
        },
        {
            "aliases": [
                "TutorialIntro"
            ],
            "objclass": "TutorialLevel3Properties",
            "objdata": {}
        },
        {
            "aliases": [
                "NewWaves"
            ],
            "objclass": "WaveManagerModuleProperties",
            "objdata": {
                "WaveManagerProps": "RTID(WaveManagerProps@CurrentLevel)"
            }
        },
        {
            "aliases": [
                "WaveManagerProps"
            ],
            "objclass": "WaveManagerProperties",
            "objdata": {
                "FlagWaveInterval": 3,
                "MaxNextWaveHealthPercentage": 0.75,
                "MinNextWaveHealthPercentage": 0.6,
                "WaveCount": 3,
                "WaveSpendingPointIncrement": 10,
                "WaveSpendingPoints": 100,
                "Waves": [
                    [
                        "RTID(Wave1@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave2@CurrentLevel)"
                    ],
                    [
                        "RTID(Wave3@CurrentLevel)"
                    ]
                ]
            }
        },
        {
            "aliases": [
                "Wave1"
            ],
            "objclass": "SpawnZombiesJitteredWaveActionProps",
            "objdata": {
                "Zombies": [
                    {
                        "Row": "3",
                        "Type": "RTID(tutorial_armor1@ZombieTypes)"
                    },
                    {
                        "Row": "4",
                        "Type": "RTID(tutorial_armor1@ZombieTypes)"
                    }
                ]
            }
        },
        {
            "aliases": [
                "Wave2"
            ],
            "objclass": "SpawnZombiesJitteredWaveActionProps",
            "objdata": {
                "Zombies": [
                    {
                        "Row": "3",
                        "Type": "RTID(tutorial_armor1@ZombieTypes)"
                    }
                ]
            }
        },
        {
            "aliases": [
                "Wave3"
            ],
            "objclass": "SpawnZombiesJitteredWaveActionProps",
            "objdata": {
                "Zombies": [
                    {
                        "Type": "RTID(tutorial@ZombieTypes)"
                    },
                    {
                        "Row": "2",
                        "Type": "RTID(tutorial_armor1@ZombieTypes)"
                    },
                    {
                        "Type": "RTID(tutorial@ZombieTypes)"
                    },
                    {
                        "Type": "RTID(tutorial@ZombieTypes)"
                    }
                ]
            }
        }
    ],
    "version": 1
}